Electronic Arts Careers 2026 Hiring Software Engineer
Electronic Arts Careers 2026 brings exciting opportunities for aspiring and experienced Software Engineers to join one of the world’s leading gaming companies. Candidates with strong programming skills in C++, Java, Python, or related technologies can apply for EA’s latest Software Engineer positions. Check eligibility criteria, required qualifications, job responsibilities, salary details, and step-by-step application process to kickstart your career with Electronic Arts in 2026.
Job Details:
- Designation: Software Engineer
- Company: Electronic Arts
- Educational Qualification: B.E/B.Tech, M.E/M.Tech
- Experience Required: 1 – 2 Years
- Location: Hyderabad, India
- Compensation: Best in Industry
Description & Requirements:
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
We are seeking developers who want to contribute innovative solutions to our live service platform for one of the most creative companies in technology. You’ll have the opportunity to work on scalable systems that handle massive data volumes while enabling real-time insights that drive business decisions across EA’s global operations.
Required Skills:
- Bachelor/Master degree in Computer Science/related field.
- 1-2 years of relevant industry experience
- Solid understanding of computer science fundamentals, data structures, and algorithms.
- Proficiency in at least one programming language, preferably Java
- Experience with front-end development technologies such as HTML, CSS, and JavaScript frameworks (preferably React).
- Experience working with multi-cloud architectures to manage data pipelines across vendors, preferably AWS.
- Familiarity with software development practices, including writing clean, reusable code, and basic understanding of test-driven development and continuous integration.
- Familiarity with back-end development frameworks and technologies (e.g., Spring Boot).
- Experience working with online & offline databases, including columnar databases, relational databases or document databases.
- Familiarity with docker/kubernetes, prometheus, grafana, gitlab CICD is a plus
- Strong communication and interpersonal skills, with the ability to work effectively in a team environment.
Responsibilities:
- You will work with cross-functional teams including Content Management & Delivery, Messaging, Segmentation, Recommendation, and Experimentation to streamline the live services workflow.
- You will evaluate where and how EA’s live service solutions, studio tech stacks, and vendor solutions can work together and help to achieve both engineering and business goals in an efficient and cost-effective manner.
- You will use massive data sets from 20+ game studios to promote a data-driven decision-making process and experimentation culture.
- You will engage with Game Studios, Experience, and Brand organizations to understand their use cases, and drive e2e solutions to meet the requirements.
- You will work with Legal and Privacy teams to ensure that compliance directives are strictly followed.
- You will work with product managers and customers directly to understand the use cases, come up with solutions and drive the areas of development with the best ROI.
Interested students can apply directly at 👉 Electronic Arts Careers 2026
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